Evaluation2
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Shot Number | Date | Location | Shot Type | Action | Props |
1 | 3/2/12 | Abbey wood | Close-up | Man recording himself | camera |
2 | 3/2/12 | Abbey wood | Long shot -POV | Zombie watching man with camera | camera |
3 | 3/2/12 | Abbey wood | Close up | Zombie feet | |
4 | 3/2/12 | Abbey wood | Over the shoulder, moving | Man running away from zombie | camera |
5 | 4/2/12 | Thamesmead | Varied long shots, action shots | Men running, falling, twitching, hitting | Baseball bat |
6 | 10/2/12 | Playground | Extreme long shot | Someone lying on the floor | |
7 | 10/2/12 | Hall | Extreme close up | Man in a dark room or closet | camera |
8 | 14/2/12 | Play ground | Medium shot | Vombie eating someone | |
9 | 14/2/12 | Woods | Close up | Zombie screaming | |
10 | 14/2/12 | Thamesmead | Panning extreme long shot | Group walking across deserted area | |
11 | 25/2/12 | playground | Long shot | Zombie waking up, broken up by static |
Scene | Location | Potential Risk | Solution |
Man by the fence | Abbey Wood | Unknown land, could be trespassing | Make sure the area is free to use, and if necessary ask for permission |
Man running from zombie | Abbey wood | Running with the equipment on slippery ground e.g mud | Wear shoes with grips and contain the running to a small amount, making the camera have most of the movement |
Someone dead | Graved yard | The make up we used for some of the zombie scenes people may have been allergic to it | Do a tester on a small part of their skin and wait 20 minutes to make sure they are ok |
Man in dark place | Cupboard | Could of fallen down or broken whilst inside | We each held a side of the cupboard to prevent any movement whilst the filming commenced |
Action scenes | Outside/different areas | There will be a lot of running and active moments this means that there is a chance we could be very much involved and hurt ourselves | Take extra caution, remind each other to take care when performing particular scenes |
Hand ripping clothes | house | The cloth being ripped my hurt the actor | Rip part of the material prior to the scene to prevent pain then jump the shots to look more realistic |
Man with baseball bat | outside | A baseball bat if connected can really hurt | Make sure the baseball bat is not used for anything other than the scene and when it is used make sure it does not touching the actor what so ever. |
Walking across bridge | thamesmead | Cars could come | Have someone at either end to alert actors of the oncoming of any cars |
Woman running into window | Abbey wood | Could run into the window and break it or could hurt herself | Slow down and smack hands rather then head on window so there is less pain, or none at all |
Shot number
|
Shot type
|
Action
|
Mise-en-scene
|
1
|
Tone card
|
Green screen
| |
2
|
tonecard
|
Universal logo
| |
3
|
Camera PoV- shaky cam
|
Man talks into camera saying ’hello, im in the middle of it’ or ‘ive just broken in’
|
Deserted place, looks slightly crap, and has a fence, for character to climb under
|
4
|
Long shot
|
Zombie Point of view
| |
5
|
Camera PoV- shaky cam
|
Continued from 3 ‘its colds and everythings over grown’ he turns the camera around
| |
6
|
Close up
|
Zombie feet walk slowly across the screen
| |
7
|
Camera PoV- shaky cam
|
Final one, the man run from zombie
|
It will only be a silhouette, so no make up will be needed
|
8
|
Tone card
|
‘How far will you go…’
|
Gritty background
|
9
|
Long shot
|
Man in ally- black and white zombie view
|
Background has to be deserted and everything still
|
10
|
Long shot
|
Someone dead
|
Background has to be deserted and everything still
|
11
|
Tone card
|
‘To get in?’
|
Gritty background
|
12
|
Camera PoV- shaky cam- close up
|
Man talks to camera ‘they're everywhere’ or ‘I’m stuck’. First one sounds better. Camera turn something jumps him
|
In cupboard, strip of light on his face, only small amount of the outside can be seen
|
13-17
|
Action shots
|
Things like people running someone hitting a zombie with a baseball bat (following cliché conventions)
|
Same requirements as for 9 and 10
|
18
|
Long shot
|
Someone being eaten by zombies
|
Dark room, maybe same room as 12
|
19
|
Close-up
|
Of face screaming
| |
20
|
Close-up
|
Hands ripping clothes (and maybe skin if special effects work out)
| |
21
|
Close-up
|
Zombie headgoing in for the ‘kill’
| |
22
|
Close-up
|
Of mans eye
| |
23
|
Long shot
|
Same as 18- someone throws a object
| |
24
|
Long shot
|
people walking towards camera on bridge (isolation), maybe zombie PoV
|
Long bridge
|
25
|
Tone card
|
Infiltration
| |
26
|
Shakey cam
|
Zombie getting up, broken up with static
|
Looking out of a window
Same person in 10
|