Shot number
|
Shot type
|
Action
|
Mise-en-scene
|
1
|
Tone card
|
Green screen
| |
2
|
tonecard
|
Universal logo
| |
3
|
Camera PoV- shaky cam
|
Man talks into camera saying ’hello, im in the middle of it’ or ‘ive just broken in’
|
Deserted place, looks slightly crap, and has a fence, for character to climb under
|
4
|
Long shot
|
Zombie Point of view
| |
5
|
Camera PoV- shaky cam
|
Continued from 3 ‘its colds and everythings over grown’ he turns the camera around
| |
6
|
Close up
|
Zombie feet walk slowly across the screen
| |
7
|
Camera PoV- shaky cam
|
Final one, the man run from zombie
|
It will only be a silhouette, so no make up will be needed
|
8
|
Tone card
|
‘How far will you go…’
|
Gritty background
|
9
|
Long shot
|
Man in ally- black and white zombie view
|
Background has to be deserted and everything still
|
10
|
Long shot
|
Someone dead
|
Background has to be deserted and everything still
|
11
|
Tone card
|
‘To get in?’
|
Gritty background
|
12
|
Camera PoV- shaky cam- close up
|
Man talks to camera ‘they're everywhere’ or ‘I’m stuck’. First one sounds better. Camera turn something jumps him
|
In cupboard, strip of light on his face, only small amount of the outside can be seen
|
13-17
|
Action shots
|
Things like people running someone hitting a zombie with a baseball bat (following cliché conventions)
|
Same requirements as for 9 and 10
|
18
|
Long shot
|
Someone being eaten by zombies
|
Dark room, maybe same room as 12
|
19
|
Close-up
|
Of face screaming
| |
20
|
Close-up
|
Hands ripping clothes (and maybe skin if special effects work out)
| |
21
|
Close-up
|
Zombie headgoing in for the ‘kill’
| |
22
|
Close-up
|
Of mans eye
| |
23
|
Long shot
|
Same as 18- someone throws a object
| |
24
|
Long shot
|
people walking towards camera on bridge (isolation), maybe zombie PoV
|
Long bridge
|
25
|
Tone card
|
Infiltration
| |
26
|
Shakey cam
|
Zombie getting up, broken up with static
|
Looking out of a window
Same person in 10
|
Saturday 7 April 2012
Shot-by-Shot
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